SilChess
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| SilChess | |
|---|---|
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SilChess in Eagle Mode 0.71.0 | |
| Genre | Chess |
| Release date | 2008 |
| Developer | Oliver Hamann |
| Code license | GPLv3 |
| Media license | GPLv3 |
| P. language | C++ |
| Homepage | http://eaglemode.sourceforge.net/ |
| Contribute | |
| SilChess is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
SilChess (from “silly chess”) is a chess program written by Oliver Hamann in C++ in the years 2000—2009.
Versions[edit]
The command-line version shows a pseudographical board with ASCII art pieces, and asks for a command. It also supports xboard protocol.
The other version (using the same code) is a plug-in for the Eagle Mode ZUI environment. Its UI is isometric, with the pieces reflecting everything around them.
Trivia[edit]
The plug-in says it is called so because it was written by a weak chess player and weak chess programmer. However, John Knight called the AI “rather aggressive” and “rather nasty” in his article.[1]
References[edit]
- ↑ John Knight, 1 Feb 2009. New Projects - Fresh from the Labs. Linux Journal. Accessed on 2009-05-25.