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{Gameinfo |title = Tangomon |image = Image:Tangomon.png |caption = The Tangomon battle screen |genre = Educational |developer = onpon4 |code license = GPL |media license = various (all libre) |engine = |latest release = 1.2.1 |release date = October 26th, 2017 |release date iso = 2017-10-26 |release announcement = https://savannah.nongnu.org/forum/forum.php?forum_id=8980 |language = Python |library = SGE Game Engine |platform = |link homepage = http://tangomon.nongnu.org |link blog = |link chatweb = |chat = |link feed = |link forum = |link pad = |link project = |link tracker = |link scmweb = |scm = }} Tangomon is an educational monster-battling game, similar in concept to the popular Pokemon series but with an educational twist.

The player starts with one "Tangomon" and three "Tangojis". Tangomon are monsters which exist in the world of the game. Tangojis are used to command the player's Tangomon to attack and defend; they are terms the player wants to learn, e.g. vocabulary words. When the player feels they have learned a given Tangoji sufficiently, it can be converted into a "Tangokan", which can be used to capture defeated enemy Tangomon.

The game does not have an ending. Instead, the goal of the game is to collect all Tangomon, and the player can then reset the game state and start over again from the beginning while keeping the same set of Tangojis and Tangokans.

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