Tesseract

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Tesseract
Tesseract FPS.jpg
GenreFirst‐person shooter
Latest release2014-05-12
Release date2014-05-12
PlatformWindows, macOS, GNU/Linux
DeveloperLee Salzmann[1]
Code licensezlib
P. language C++
LibraryOpenGL
Homepagehttp://tesseract.gg/
Contribute
Tesseract is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
OpenSUSE Logo.svg openSUSE: tesseract

Tesseract is a fork of the Sauerbraten engine. It adds dynamic rendering techniques based on deferred shading and shadowmapping.[2]

It provides a bunch of new rendering features such as:

  • deferred shading
  • omnidirectional point lights using cubemap shadowmaps
  • perspective projection spotlight shadowmaps
  • orthographic projection sunlight using cascaded shadowmaps
  • HDR rendering with tonemapping and bloom
  • real-time diffuse global illumination for sunlight (radiance hints)
  • volumetric lighting
  • transparent shadows
  • screen-space ambient occlusion
  • screen-space reflections and refractions for water and glass (use as many water planes as you want now!)
  • screen-space refractive alpha cubes
  • deferred MSAA, subpixel morphological anti-aliasing (SMAA 1x, T2x, S2x, and 4x), FXAA, and temporal AA
  • runs on both OpenGL Core (3.0+) and legacy (2.0+) contexts

References[edit]

External Links[edit]