The Butterfly Effect

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The Butterfly Effect
The-butterfly-effect.png
GenrePuzzle
Latest release0.9.3.1  (Announcement)
Release date24 May 2016
PlatformsWindows, Linux
DeveloperKaa-Ching
Code licenseGPLv2[1]
Media licenseGPLv2[2]
P. languageC++
LibraryQt
Contribute
The Butterfly Effect is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
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Arch AUR:
tbe  
Mageia logo small.jpg Mageia: tbe

The Butterfly Effect is a physics-based puzzle game in which you solve puzzles in a 2D environment to build complex contraptions (like Rube Goldberg did) to solve relatively simple tasks, such as helping a butterfly find its way to a flower, shooting a soccer ball into the goal, knocking off bowling pins. The game features various moving and non-moving objects, like balls, seesaws, cola-and-mentos bottles but also interactive objects such as dynamite.

Completion[edit]

As of 25 June 2019, the latest version of the game (0.9.3.1) is of “beta” quality. It is already a playable state at the moment and all levels are playable and have been tried and tested. The normal game seems relatively bug-free, but the level editor still has many problems and has missing features. The game does not come with any sound at the moment.

Features[edit]

  • 76 levels
  • About 50 unique objects that interact with
  • Sticky notes teach you how to play
  • Level editor (which is a little buggy and not fully complete)
  • No sound or music (yet)

References[edit]