Vitetris

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{Gameinfo |title = Vitetris |image = Image:Vitetris055-winal.png |caption = Windows port of vitetris (pseudo text-mode) |genre = Tetris, Text-mode |developer = Victor Nilsson |code license = BSD-like[1] (see below) |media license = |engine = |latest release = 0.57 |release date = September 13th, 2009[2] |release date iso=2009-09-13 |release announcement= |language = C |library = |platform = DOS , Windows , Linux

|link homepage = http://victornils.net/tetris/ |link blog = |link chatweb = |chat = |link feed = |link forum = |link pad = |link project = |link tracker = |link scmweb = |scm = }} vitetris is a Tetris clone written by Victor Nilsson. It was originally written with only Linux and minimal library dependencies in mind, but is now very portable and can optionally make use of a curses library or Allegro.[3]

License[edit]

The game is licensed under a 2-clause BSD license similar to The FreeBSD Copyright, but does not include the last paragraph about views and conclusions.

Gameplay[edit]

The game essentially follows the gameplay of the early Tetris games by Nintendo, with the classic modes A- and B-type (marathon and line clear). However, in vitetris there is a short delay before the piece is locked (after it has landed), which makes it possible to play at higher levels.

Two-player battles can be played on the same computer or over network. When clearing several lines at once, garbage is sent to the opponent.

External links[edit]

References[edit]