SDL Asylum
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| SDL Asylum | |
|---|---|
|
SDL Asylum | |
| Genre | Action |
| Latest release | 0.3.2 (Announcement) |
| Release date | August 17th, 2009 |
| Platforms | Windows, GNU/Linux |
| Developer | Andy Southgate (original), Hugh Robinson (C port) |
| Code license | Public domain (original), GPLv3+ (C port) [1] |
| Media license | Public domain [1] |
| P. language | C |
| Library | SDL, OpenGL |
| Homepage | http://sdl-asylum.sourceforge.net/ |
| Contribute | |
| SDL Asylum is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
SDL Asylum is a 2D platform/shooting game designed and written by Andy Southgate in 1994, originally as a commercial project for the Acorn Archimedes. In 2002 Southgate released the source and media into the public domain, and a C port using SDL is now available. Source code is available for both, so both are free software.
Version history[edit]
- 0.3.2 released on August 17th, 2009
- 0.3.0 released on February 21st, 2009
- 0.2.4 released on August 20th, 2008
Availability[edit]
| sdl-asylum |
SDL Asylum is distributed as source and is also available as official Debian and Fedora packages. The latest release is 0.3.0 on February 21, 2009.
The original Archimedes-only Asylum implementation is still available from acornarcade.com as ARM assembler source and binaries (v2.02).