SDL Asylum
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| SDL Asylum | |
|---|---|
|
SDL Asylum | |
| Genre | Action |
| Latest release | 0.3.2 (Announcement) |
| Release date | August 17th, 2009 |
| Platforms | Windows, Linux |
| Developer | Andy Southgate (original), Hugh Robinson (C port) |
| Code license | Public domain (original), GPLv3+ (C port) [1] |
| Media license | Public domain [1] |
| P. language | C |
| Library | SDL, OpenGL |
| Contribute | |
| SDL Asylum is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
SDL Asylum is a 2D platform/shooting game designed and written by Andy Southgate in 1994, originally as a commercial project for the Acorn Archimedes. In 2002 Southgate released the source and media into the public domain, and a C port using SDL is now available. Source code is available for both, so both are free software.
Version history[edit]
- 0.3.2 released on August 17th, 2009
- 0.3.0 released on February 21st, 2009
- 0.2.4 released on August 20th, 2008
Availability[edit]
| sdl-asylum |
SDL Asylum is distributed as source and is also available as official Debian and Fedora packages. The latest release is 0.3.0 on February 21, 2009.
The original Archimedes-only Asylum implementation is still available from acornarcade.com as ARM assembler source and binaries (v2.02).