Blackvoxel

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Blackvoxel
Blackvoxel.png
Blackvoxel
Latest release2.40  (Announcement)
Release dateJanuary 24, 2019
Code licenseGPLv3
Media licenseGPLv3[1][2]
P. languageC++
LibraryOpenGL
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Blackvoxel is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Blackvoxel is a 3D voxel sandbox game. The backstory takes place in the future, with the player finding themselves on a mysterious planet, after the crash of their spaceship.[1]

Gameplay[edit]

Blackvoxel differs from typical voxel-based sandbox games such as Minetest. It is a game about automation, rather than doing things by hand.[3] The player creates autonomous systems involving conveyor belts and other machines, similar to what we see for example in Mindustry. There is an extensive game manual that plays a big role during the gameplay, offering for example a tutorial with 34 missions, information about the world, cube documentation, crafting reference, or modding reference.[4] There are many types of cubes and items the player can create or encounter, including robots, vehicles, weapons, decorative blocks, liquids, gasses and life forms.[5]

Unlike with similar games, the world of Blackvoxel doesn't have a wholly random structure. There are different areas, each with distinct look and properties, and the world map is available in the manual.[6] For example, the player starts at a completely flat area called the Central Blue Flat Zone, where the only way to explore is to dig under ground.[7] There the main camp is usually set up. However, as soon as a resource such as water is needed, the player needs to leave for another area to find it. The gameplay is partly based on exploration of these different types of zones.

Screenshots[edit]

External links[edit]

References[edit]