Bos Wars

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Bos Wars
Screenshot of Bos Wars
GenreReal-time strategy
Latest release2.7  (Announcement)
Release dateJune 16th, 2013
DeveloperBos Wars team
Code licenseGPL
Media licenseGPL
P. languageLua, C++
Bos Wars is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as package in:  
Slackware logo.svg Slackware: boswars 
Archlinux-icon-crystal-64.svg Arch AUR: boswars 
Openlogo-debianV2.svg Debian: boswars 
Fedora logo.svg Fedora: boswars  
UbuntuCoF.svg Ubuntu: boswars 
OpenSUSE Logo.svg OpenSUSE: boswars 
Mageia logo small.jpg Mageia: boswars 
24px Haiku: games-strategy/boswars

Bos Wars (formerly known as Battle of Survival) is a futuristic real-time strategy game. The player has to develop a war economy in order to combat his enemies. In order to be successful the economic needs need to be balanced against building an army. Controlling strategic passages plays an important role.

It used the SDL library. This game does not require 3D hardware acceleration.


Bos Wars was originally known as Invasion - Battle of Survival. In June 2007, the Stratagus game engine was merged with BOS and the game became known as Bos Wars.

It was started by Tina Petersen, and is now lead by François Beerten. The game uses the Stratagus game engine and is licensed under GNU GPL version 2.[1]

See Bos Wars release history for a list of releases through out Bos Wars' development history.


Additional maps can be found at:

In debian the files have to be extracted to /usr/share/games/boswars/maps.

Screenshots of many maps and some details about the game are at .


External links[edit]