Boxclip

From Libregamewiki
Jump to navigation Jump to search

2D platformer engine using LÖVE and Lua by Ricky Thomson (Jigoku) https://github.com/Jigoku/boxclip

Boxclip is a 2D platformer engine, with an emphasis on interactive map editing. Built using the LÖVE2D framework.

Maps can be created with the custom built-in map editor. Simply drop and place entities into the world to create a level.

Features

   game mode
   editor mode
   fully customizable world
   STALKER-X (camera module)
   simple AABB collisions
   gravity / velocity
   moving platforms
   player powerups
   destroyable crate pickups
   springs / bumpers
   traps / enemies
   unlimited map size restrictions
   map states

The engine has been forked by glitchapp based on the last commit from Jigoku 17 August 2022 and many new features and enhancements have been added such as:

New entities:

   portals to bonus stages
   cloth entities
   bridges
   doors
   loops
   new pickups
   switches

New physics:

   Camera angle affects gravity (used on some bonus stages), fluid physics.

Other content:

   Split screen mode added for multiplayer mode and collision detection added for extra players (up to 4).
   Engine logo

The game created by Jigoku for the engine has also been forked and enhanced (future games using the engine will be listed here). Details about the game can be found here: https://libregamewiki.org/Spinny_the_runner:_mechanical_menace