Childish Cannoneer

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Childish Cannoneer
Childish-Cannoneer.png
GenresArtillery and Adventure
Latest releaseSource Release 2  (Announcement)
Release dateSeptember 15th, 2012
DevelopersWhite Island Software, Piga Software
Code licenseGPLv3
Media licenseGPLv3, GFDL
EngineGambas (picture boxes)
P. languageGambas 3.x
LibrariesQt/GTK, SDL, and the Gambas Runtime Environment.
Contribute
Childish Cannoneer is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Childish Cannoneer is the first venture of the "Indie Games" project hosted by White Island Software at the Gambas Forum, and participated in by Piga Software through Graham L. Wilson. The aim of the project is to make computer games to show off the Gambas language, with the eventual hope of inclusion in the Humble Indie Bundle for maximum attention. It is to feature a little boy building a makeshift air cannon from spare parts only to terrorize his older sister, and potentially the whole neighbourhood, while evading the wrath of his father. The majority of the game's multimedia are derived from vector graphics taken from OpenClipart and sound effects taken from SoundBible. Contributions to this project, or the creation of other entities for the Indie Games project, are more then welcome.

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