FreeRCT

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{Gameinfo |title = FreeRCT |image = File:FreeRCT.png |caption = FreeRCT |genre = Economic simulation |developer = Albert Hofman (Alberth), Richard Wheeler (Zephyris) |code license = GPLv2[1] |media license = GPLv2[1][2] |engine = |latest release = 0.0.0.824 |release date = August 14th, 2013 |release date iso = 2013-08-14 |release announcement= |language = C++, Python |library = SDL |platform = Windows , Linux

|link homepage = https://github.com/FreeRCT/FreeRCT |link blog = http://freerct.blogspot.de/ |link chatweb = |chat = |link feed = |link forum = |link pad = |link project = https://code.google.com/p/freerct/ |link tracker = https://code.google.com/p/freerct/issues/list |link scmweb = https://code.google.com/p/freerct/source/browse/ |scm = svn checkout http://freerct.googlecode.com/svn/trunk/ }}

FreeRCT is an amusement park simulation game in early stages of development. It is inspired by the proprietary game RollerCoaster Tycoon.

Development[edit]

The old RollerCoaster Tycoon proved still popular, and the idea of a more flexible engine along the lines of OpenTTD floated around on the Transport Tycoon forums.[3] As there was no free equivalent for the old proprietary prototype, OpenTTD developer Alberth and OpenGFX artist Zephyris started FreeRCT development.[4] As it is a reimplementation from scratch, they avoid the legal questions OpenTTD sometimes raised in its first years.

Sprites are made as 3D Blender models, so that the actual rendering can be mostly automated.[5]

External links[edit]

References[edit]

  1. 1.0 1.1 License file of freerct project on Google Code
  2. Commit 9 stating GPLv2 also applies to data
  3. Possibilty of an OpenRCT? [sic] on Transport Tycoon Forums
  4. FreeRCT on Transport Tycoon Forums
  5. Readme of the sprites section of freerct project on Google Code