GZDoom

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GZDoom
GZDoom.png
GZDoom running Freedoom
GenreFPS engine
Latest release4.12.1  (Announcement)
Release dateApril 21st, 2024
PlatformsLinux, Windows, Mac
Code licenseGPLv3[1]
Media licensen/a
P. language C++
LibrariesSDL, OpenGL
Contribute
GZDoom is a free engine. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Slackware logo.svg Slackware: gzdoom 
Error creating thumbnail: /bin/bash: line 1: convert: command not found
Arch AUR:
gzdoom  
Gentoo Linux logo matte.svg Gentoo: games-fps/gzdoom 
OpenSUSE Logo.svg OpenSUSE: gzdoom 
Flatpak logo.png Flatpak: org.zdoom.GZDoom 
Snapcraft-logo.svg Snap: gzdoom 
Daemon-phk.svg FreeBSD: gzdoom 
Haiku (operating system) logo.svg Haiku: games-fps/gzdoom


GZDoom is an advanced Doom source port sporting hardware acceleration using modern OpenGL as well as many additional features not in the original engine. It is a universal source port[2] capable of running Freedoom, Blasphemer and Zauberer.

References[edit]