GZDoom

From Libregamewiki
Jump to navigation Jump to search
GZDoom
GZDoom.png
GZDoom running Freedoom
For genreFPS
Latest release4.12.1  (Announcement)
Release dateApril 21st, 2024
PlatformsGNU/Linux, Windows, macOS
Code licenseGPLv3[1]
Media licensen/a
P. language C++
LibrariesSDL, OpenGL
Contribute
GZDoom is a free engine. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Arch Linux "Crystal" icon.svg AUR: gzdoom  
Flatpak Icon.png Flatpak: org.zdoom.GZDoom 
FreeBSD unofficial icon.png FreeBSD: gzdoom 
Gentoo Linux logo matte.svg Gentoo: games-fps/gzdoom 
Haiku unofficial icon.png Haiku: games-fps/gzdoom 
OpenSUSE button colour.png openSUSE: gzdoom 
Slackware icon unofficial.png Slackware: gzdoom 
Snapcraft-logo.svg Snapcraft: gzdoom



GZDoom is an advanced Doom source port sporting hardware acceleration using modern OpenGL as well as many additional features not in the original engine. It is a universal source port[2] capable of running Freedoom, Blasphemer and Zauberer.

References[edit]