Mk48.io
| Mk48.io | |
|---|---|
|
| |
| Genre | Action |
| Latest release | 0.1.4 (Announcement) |
| Release date | August 9th, 2025 |
| Platform | Webbrowser |
| Developer | Softbear, Inc. |
| Code license | AGPLv3 or later[1] |
| Media license | AGPLv3 or later[2] |
| P. language | Rust |
| Homepage | https://mk48.io |
| Contribute | |
| Mk48.io is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
Mk48.io is a 2D multiplayer game about naval combat for the browser. Each player plays in a ship and shoots other ships to destroy and loot them and gain upgrades.
Gameplay[edit]
Players spawn with a small ship in the ocean and have to attack other ships to destroy them, collect their loot and level up. An alternative way to level up is by collecting many crates that spawned in the ocean.
When levelling up, the player ship will become larger and stronger. There are various ship types with different abilities and weapons.
Players may also form a fleet. Players in a fleet will fight together.
The game doesn't have a defined start or end point. Players can join and leave the game at any time.
Licensing[edit]
The game is licensed under the GNU AGPL version 3 (or any later version). The sound effects are based on CC0 sound files. The game’s graphics files are based off works of various license conditions, including Public Domain, CC0, CC BY, CC BY-SA.[3]
Development[edit]
The game is primarily written in the Rust programming language. The server was written in Rust, the client in Yew and Rust compiled to WebAssembly[4].
According to the license page[5], the game is utilizing over 100 free software packages.
The modelling was done with the 3D modelling software Blender[6]..
Links[edit]
References[edit]
- ↑ https://github.com/SoftbearStudios/mk48?tab=AGPL-3.0-1-ov-file
- ↑ https://github.com/SoftbearStudios/mk48?tab=AGPL-3.0-1-ov-file
- ↑ https://mk48.io/licensing/ from 5th June, 2026
- ↑ https://github.com/SoftbearStudios/mk48/wiki/Contributing
- ↑ https://mk48.io/licensing/ from 5th June, 2026
- ↑ https://github.com/SoftbearStudios/mk48/wiki/Contributing