Red Eclipse
Red Eclipse | |
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Red Eclipse | |
Genre | First‐person shooter |
Latest release | 2.0.0 (Announcement) |
Release date | December 19th, 2019 |
Code license | zlib[1] |
Media license | CC BY-SA 3.0[2] |
Engine | Sauerbraten |
P. language | C++ |
Library | OpenGL |
Contribute | |
Red Eclipse is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Debian: | redeclipse |
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Fedora: | redeclipse |
Flatpak: | net.redeclipse.RedEclipse |
FreeBSD: | redeclipse |
Slackware: | redeclipse |
OpenSUSE: | redeclipse |
Ubuntu: | redeclipse |
Red Eclipse is a total conversion of Cube 2, featuring entirely free art under CC BY-SA 3.0 or a compatible license. It features many modes like deathmatch, free-for-all, and capture-the-flag. The game has a sci-fi theme and has gameplay similar to Quake-based arena games, with the notable omission of pickups. The game uses OpenGL.
In the past there was a possibility of the game going commercial, so some files were labelled Omitted to default to the included license. It was decided that the default license will be CC BY-SA, so from then on Red Eclipse is completely libre [3] and is now included in Debian main.
Red Eclipse has been converted to the much more advanced Tesseract engine. Tesseract adds features such as dynamic lighting, improved map model support, improved specular and normal map rendering, support for day/night versions, and more.
References[edit]
External Links[edit]
- Homepage
- Project Page on GitHub
- Tesseract Overview