Red Eclipse

From Libregamewiki
Jump to navigation Jump to search
Red Eclipse
Redeclipse.jpg
Red Eclipse
GenreFirst‐person shooter
Latest release2.0.0  (Announcement)
Release dateDecember 19th, 2019
Code licensezlib[1]
Media licenseCC BY-SA 3.0[2]
EngineSauerbraten
P. language C++
LibraryOpenGL
Contribute
Red Eclipse is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Openlogo-debianV2.svg Debian: redeclipse 
Fedora logo.svg Fedora: redeclipse  
Flatpak logo.png Flatpak: net.redeclipse.RedEclipse 
Daemon-phk.svg FreeBSD: redeclipse 
Slackware logo.svg Slackware: redeclipse 
OpenSUSE Logo.svg OpenSUSE: redeclipse 
UbuntuCoF.svg Ubuntu: redeclipse


Red Eclipse is a total conversion of Cube 2, featuring entirely free art under CC BY-SA 3.0 or a compatible license. It features many modes like deathmatch, free-for-all, and capture-the-flag. The game has a sci-fi theme and has gameplay similar to Quake-based arena games, with the notable omission of pickups. The game uses OpenGL.

In the past there was a possibility of the game going commercial, so some files were labelled Omitted to default to the included license. It was decided that the default license will be CC BY-SA, so from then on Red Eclipse is completely libre [3] and is now included in Debian main.

Red Eclipse has been converted to the much more advanced Tesseract engine. Tesseract adds features such as dynamic lighting, improved map model support, improved specular and normal map rendering, support for day/night versions, and more.

References[edit]

  1. copyright for redeclipse on Debian
  2. copyright for redeclipse-data on Debian
  3. License details from the Red Eclipse wiki

External Links[edit]

in-game map editor