Chocolate Doom

From Libregamewiki
(Redirected from Crispy Doom)
Jump to navigation Jump to search

This page is a stub. Please help Libregamewiki by expanding it.


Chocolate Doom
Chocolate-blasphemer.png
Chocolate Doom running the Blasphemer IWAD
Genre FPS
Latest release3.1.0  (Announcement)
Release dateAugust 1st, 2024
PlatformsLinux, Mac, Windows, FreeBSD, Haiku
Code licenseGPLv2[1]
Media licenseGPL[2] For free levels see e.g. Freedoom.
EngineDoom
P. languageC
LibrarySDL2
Contribute
Chocolate Doom is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Arch Linux "Crystal" icon.svg AUR: chocolate-doom 
Openlogo-debianV2.svg Debian: chocolate-doom 
Fedora logo.svg Fedora: chocolate-doom  
Gentoo Linux logo matte.svg Gentoo: games-fps/chocolate-doom 
UbuntuCoF.svg Ubuntu: chocolate-doom 
Slackware logo.svg Slackware: chocolate-doom 
OpenSUSE Logo.svg OpenSUSE: chocolate-doom 
Mageia logo small.jpg Mageia: chocolate-doom 
Snapcraft-logo.svg Snap: chocolate-doom-jdstrand 
Daemon-phk.svg FreeBSD: chocolate-doom 
Haiku (operating system) logo.svg Haiku: games-fps/chocolate-doom

Chocolate Doom is a Doom source port also compatible with Hexen, Heretic and Strife.[3] It is a conservative port, maintaining identical gameplay and internal functionality to the original Doom, to the point where bugs from the original are recreated. Unlike the original, Chocolate Doom multiplayer uses Internet Protocol and allows online play over the modern Internet.[4]

Chocolate Doom is compatible with the libre IWAD replacements Freedoom and Blasphemer.

The related [Doom] fork maintains the same general design philosophy, but with a greater tolerance for quality of life upgrades like increased resolution, interpolation, limit removal, and automatic DeHackEd compatibility.

See also[edit]

External Links[edit]

References[edit]

  1. Files COPYING.md, README.md, README.Strife.md.
  2. For the icon, as per data/README. There is little media because data is required separately.
  3. https://www.chocolate-doom.org/wiki/index.php/FAQ
  4. https://www.chocolate-doom.org/wiki/index.php/Multiplayer