Castle Game Engine
(Redirected from Castle Game Enigne)
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| Castle Game Engine | |
|---|---|
| Latest release | 6.4 (Announcement) |
| Release date | February 4th, 2026 |
| Platforms | Windows, GNU/Linux, macOS, FreeBSD, Raspberry Pi, Android, iOS, Nintendo Switch, Web |
| Developers | Michalis Kamburelis, Castle Game Engine Contributors |
| Code licenses | Core: LGPLv2 Examples: Modified BSD License Visual Editor: GPLv2[1] |
| P. language | Pascal |
| Library | OpenGL |
| Contribute | |
| Castle Game Engine is a free engine. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
The Castle Game Engine is a game engine for 2D and 3D games, for the FreePascal langauge and can be used from the Lazarus IDE (similar to Delphi).
It is named after The Castle, a first-person shooter demo created for the engine in 2005.
Games using Castle[edit]
- Mazer
- Fire Madness
- Foxy Misfortunes
- Kryftolike
- Swappy Jigsaw
- Platformer (CGE)
- Hydra Battles
- Malfunction
External links[edit]
- YouTube
- FreePascal Wiki
- Game Making Tools Wiki
- Lean Delphi
- GamingOnLinux
- Digital Karabela
- GamesFromScratch
- Delphi Magazine
- LazPlanet
- Gigazine