Artillery games
Artillery games involve the aiming of a turret, handheld gun or creature's firing trajectory as a core mechanic, usually (but not always) taken in turns.
List of Artillery games[edit]
This is a list of free/libre artillery games:
| Game | Screenshot | Last Release | Genres | Description | ||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Hedgewars | 2019-10-09 | TBS |
Hedgewars is a turn-based artillery game featuring fighting hedgehogs. The player has to equip their team of hedgehogs with a choice of numerous silly weapons like hellish hand grenades, homing bees or melon bombs in order to combat the enemy. | |||||||||||||||||||||||||||||||||||||||||||||||||
| Hase | 2020-08-07 | TBS |
Hase is an open source (GPL) gravity based artillery shooter. It is similar to WarMUX, Hedgewars or other artillery games, but the gravity force and direction depends on the mass nearby, similarly to WarHeads (1997). It is optimized for mobile game consoles like the GP2X, Open Pandora or GCW Zero, so it doesn't make use of the mouse even on the PC. Hase features:
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| WarMUX | 2011-01-21 | Turn-based strategy, Artillery |
WarMUX (Wormux until November 21st, 2010)[4] is a Worms-like game that is licensed under the GPL, including its data.[5][6] The latest version of the game is 11.01 released on January 21st, 2011.[7] This game does not require 3D hardware acceleration. | |||||||||||||||||||||||||||||||||||||||||||||||||
| Scorched 3D | 2014-08-01 | TBS |
Scorched 3D is a 3D turn based artillery game and based on the DOS game Scorched Earth. It is licensed under the GPLv2.[8] The latest version of the game is 44 released on August 1st, 2014[9] [10] It is written in the C++ programming language.[11] | |||||||||||||||||||||||||||||||||||||||||||||||||
| Childish Cannoneer | 2012-09-15 | Artillery, Graphical adventure |
Childish Cannoneer is the first venture of the "Indie Games" project hosted by White Island Software at the Gambas Forum, and participated in by Piga Software through Graham L. Wilson. The aim of the project is to make computer games to show off the Gambas language, with the eventual hope of inclusion in the Humble Indie Bundle for maximum attention. It is to feature a little boy building a makeshift air cannon from spare parts only to terrorize his older sister, and potentially the whole neighbourhood, while evading the wrath of his father. The majority of the game's multimedia are derived from vector graphics taken from OpenClipart and sound effects taken from SoundBible. Contributions to this project, or the creation of other entities for the Indie Games project, are more then welcome. | |||||||||||||||||||||||||||||||||||||||||||||||||
| Slingshot | 2007 | TBS |
Slingshot is a gravity‐based TBS, written in Python by Jonathan Musther and Bart Mak using Pygame. The latest version is 0.8.1p, released in 2007 under GNU General Public License 2 or later. | |||||||||||||||||||||||||||||||||||||||||||||||||
| Atanks | 2021-08-12 | Action |
Atanks or Atomic Tanks is a tank shooting game similar to Wormux. It is licensed under the GPL.[12][13] It uses the game library Allegro.[14] It is written in the C++ programming language. | |||||||||||||||||||||||||||||||||||||||||||||||||
| Ballerburg | 1989 | Artillery game |
Ballerburg is an artillery game developed by Eckhard Kruse in 1987. The latest version is from 1989.[16] | |||||||||||||||||||||||||||||||||||||||||||||||||
| Ballerburg SDL | 2025-03-09 | Artillery game |
Ballerburg SDL is an artillery game by Thomas Huth based on Ballerburg. | |||||||||||||||||||||||||||||||||||||||||||||||||
| Zero Ballistics | 2010-12-18 | Artillery game |
Zero Ballistics is a multiplayer only tank combat game. As the developer team did not find a publisher for Zero Ballistics, development was halted and the game released as an unmaintained Open Source project.[20] | |||||||||||||||||||||||||||||||||||||||||||||||||
- ↑ 1.0 1.1 README file at the code repository
- ↑ LICENSE file at the code repository
- ↑ the fairly well hidden media license
- ↑ Wormux becomes Warmux (November 21st, 2010)
- ↑ Copyright text file on WarMUX' SVN repository
- ↑ Wormux-data's copyright file at Debian packages
- ↑ WarMUX blog post on 11.01
- ↑ Scorched3d copyright file at Debian packages
- ↑ Github release of 44
- ↑ Sourceforge release of 44
- ↑ Sourceforge project page for scorched3d
- ↑ sourceforge page
- ↑ atanks' copyright file at Debian Packages
- ↑ Requirement page accessed August 31th, 2009
- ↑ 15.0 15.1 15.2 English Ballerburg section of Eckhard Kruse's homepage, acc. 2023-12-31
- ↑ 16.0 16.1 16.2 README.TXT of the package baller_sources.zip, acc. 2023-12-31
- ↑ 17.0 17.1 README.txt, acc. 2023-12-31
- ↑ 18.0 18.1 Homepage of Ballerburg SDL, acc. 2023-12-31
- ↑ 19.0 19.1 https://sourceforge.net/p/zeroballistics/code/HEAD/tree/trunk/LICENSE
- ↑ http://quanticode.com/forum/phpBB3/viewtopic.php?f=3&t=172#p519