Fighting games

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Fighting games.png

In fighting games, players fight each other or computer enemies mostly in melee combat, e.g. by beating each other up, using melee weapons or physical objects, etc. When the focus is more on guns and shooting, see Shooter games.

List of Fighting games[edit]

This is a list of free/libre fighting games:



Game Screenshot Last Release Genres Description
Limbs Off LimbsOff.png 2012-05-23 phun-fysics,

Fighting

Limbs Off
LimbsOff.png
Genresphun-fysics, Fighting
Latest release2012-05-23
Release date2012-05-23
Developersplaimi
Code licenseGNU GPL 3
P. languagesC++
LibrariesOpenGL, SDL, LibPNG, Fontconfig
Homepagehttps://secure.plaimi.net/games/limbs-off
Contribute
Limbs Off is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Limbs Off is the flagship in plaimi's phun-fysics genre, in which they strive to reproduce complex real life physics, but take certain liberties whenever they feel it will add to the entertainment of the games. Limbs Off specifically is a fighting game that takes place in space. Right now there is only one planet and three characters, but plaimi want to implement several planets as well as inter-planetary travel via cannons, amongst other features[1].

The characters are "limbless", and consist of a head, body, two feets and hands. As of yet, the only way of "fighting" is running into each other. When the characters hit each other, their mass is decreased up to a point where their body parts are unlinked and the characters effectively become space junk[2].

The source code is licensed under the GNU GPL[3], and plaimi encourage people to contribute with code, make their own art, and make packages for UNIX package managers[4].

Limbs Off does not come with sprites or sounds. Instead, plaimi want to hack the game to load art from a data directory, so that users can install their own art. As of yet it only supports this with character sprites[5], as the game is at a very early alpha stage. It "went public" on the 24th of September in 2011, on github[6].

The game runs on relatively modest hardware, and has been compiled and run successfully on most modern UNIX-based operating systems[7].

Hikou no mizu Hikou-no-mizu.png 2024-10-02 Arcade fighting game
Hikou no mizu
Hikou-no-mizu.png
GenreArcade fighting game
Latest release1.1  (Announcement)
Release dateOctober 02, 2024
DeveloperDuncan Deveaux
Code licenseGPL v3[8]
Media licensesCC-BY-SA 4.0, CC-BY 4.0, CC-BY 3.0, OFL 1.1 [9]
P. languagesC++
Homepagehttps://hikounomizu.org/
Contribute
Hikou no mizu is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Flatpak logo.png Flatpak: org.hikounomizu.HikouNoMizu


Hikou no mizu is a fighting game with an anime and manga theme.

There are currently three player characters (Hikou, Takino, and Hana), controllable by keyboard or joystick, and a variety of interactive arenas of different sizes. Players can move left and right, jump and crouch, and can attack by either punching, kicking or chucking a throwing star. There can be as many as six players on one screen in local games, which can include computer controlled players. The winner of the match is the last one standing.

Networked multiplayer is supported as of version 1.0. It lets players join a server and roam in the arena with other peers until enough players have connected, such that a game can be started. Games are organized as a set of rounds, and complete once a player has won the required amount of rounds. After that, the arena is changed and a new game is queued.

OpenMortal OpenMortal.jpg 2006-06-15 Arcade fighting game
OpenMortal
OpenMortal.jpg
GenreArcade fighting game
Latest release0.7.1
Release dateJune 15th, 2006
Code licenseGPL
Media licenseGPL
P. languagesC++,Perl
Homepagehttp://openmortal.sourceforge.net/
Contribute
OpenMortal is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Daemon-phk.svg FreeBSD: openmortal 
Gentoo Linux logo matte.svg Gentoo: games-arcade/openmortal 
Mageia logo small.jpg Mageia: openmortal


OpenMortal (also called Mortal Szombat) is a fighting game and is a parody of the proprietary game Mortal Kombat. It is licensed under the GPL.[10] The latest version of the game is 0.7.1 released on June 15th, 2006, while the earliest listed is 0.2 from February 21, 2003. It is written in the Perl and C++ programming languages.

Instructions are provided on how to create new, realistic characters, so players and their friends could serve as actors for the game.[11] As of 2008-05-30, there were 24 characters at http://openmortal.sourceforge.net/cgi-bin/characters.cgi. Although the assets are released under the GPL, the re-use of the character graphics are complicated by personality rights issues.[12] This has not stopped versions of the characters being released for the proprietary M.U.G.E.N engine (possibly compatible with Ikmen).[13]

The game is not available in Debian, because its would-be maintainer found that it seemed dead since 2006, and thus he would have to deal with all the potential bug reports.[14] It was removed for Fedora Extras from similar reasons.[15] The game was included on the LinuxCenter Game Collection from 2004.


LibreIkemen LibreIkemen.png 2024-09-24 Fighting

This page is a stub. Please help LibreGameWiki by expanding it.

Trash LGW.png This article has been marked for deletion by a wiki user for the following reason: Ikemen GO sprite assets cannot be modified without use of proprietary tools, violating one of the four freedoms. -blitzdoughnuts


LibreIkemen
LibreIkemen.png
Two Lukifers dueling in the Streets.
GenreFighting
Latest release0.2.2  (Announcement)
Release dateSeptember 24, 2024
PlatformsGNU/Linux, Windows, macOS
Developerblitzdoughnuts
Code licenseCC0 (LibreIkemen assets), MIT (Ikemen GO engine)
Media licenseCC0
EngineIkemen GO
Contribute
LibreIkemen is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

LibreIkemen is a libre asset pack for the free and open source Ikemen-GO engine, which itself is a remake of the M.U.G.E.N engine. The asset pack was to contain a minimal screenpack GUI, replacements for most in-game FX, and a character and stage that both use assets from another game the author works on. The goal is to be able to remove the requirement of distributing the engine with Elecbyte's proprietary screenpack.

All assets in the pack are available under the Creative Commons 0 license.

Anarchic Brawl AnarchicBrawl.png 2024-10-12 Fighting
Lugaru Lugaru.jpg 2010-01-28 Fighting, Action
Lugaru
Lugaru.jpg
GenresFighting, Action
Release dateJanuary 28th, 2010
PlatformsGNU/Linux, Windows, macOS
Code licenseGPLv2+[16]
Media licensesCC BY-SA 3.0, CC BY-SA 4.0[16]
Homepagehttps://github.com/WolfireGames/lugaru
Contribute
Lugaru is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Openlogo-debianV2.svg Debian: lugaru 
Fedora logo.svg Fedora: lugaru  
Flatpak logo.png Flatpak: io.gitlab.osslugaru.Lugaru 
Daemon-phk.svg FreeBSD: lugaru 
OpenSUSE Logo.svg openSUSE: lugaru 
UbuntuCoF.svg Ubuntu: lugaru


Lugaru (pronounced Loo-GAH-roo[16]) is a 3D fighting and action game by Wolfire Games.