Due to a technical limitation of MediaWiki, the title is incorrect. It should be jMonkeyEngine.
jMonkeyEngine (jME) is a high-performance 3D engine for scene-graph based graphics games. It is written in the Java programming language and is licensed under the BSD license. The project is inspired by the book 3D Game Engine Design written by David Eberly. The latest version is jMonkeyEngine 1.0, on October 19, 2007.
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