SimCar

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SimCar
Simcar.png
Genre
Latest releaseSimcarStunts-6.2.1
PlatformsGNU/Linux, Windows
DeveloperMatei
Code licenseGPLv3
Media licenseGPLv3
EngineSDL
P. languageC
Homepagehttps://matei.one/idxscr.html
Contribute
SimCar is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

SimCar is a 3D driving (not racing) simulation written by Matei, inspired from some older games. It is written in a relatively minimalist way as a single C file with several header files, with minimum dependencies (only C standard library and SDL). There are currently ~3 versions of the game: one with original tracks, one with tracks from Stunts (1990), and one with a few tracks from TORCS. Skunks is another game made by the same author, that uses a more complex third party physics engine. Version 1.0.0 of SimCar was released in 2010 and in versions 1.0.0 - 4.1.0 (2012), physics weren't simulated. Version 1.0.0 of Skunks was released in 2010 and versions 5.0.0 (2013) and later of SimCar were inspired from it. The version of SimCar with tracks from Stunts was made with help from the author of R5E engine, a program that can render the graphics and display a track from game Stunts (1990).

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