Twin Distress
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| Twin Distress | |
|---|---|
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The player considers which block pair to connect on the second level of Twin Distress | |
| Genre | Puzzle game |
| Release date | July 15th, 2004 |
| Platform | GNU/Linux, macOS, Windows |
| Developer | Keith Frampton |
| Code license | GPLv2[1] |
| Media license | GPLv2[1] |
| P. language | C |
| Homepage | https://twind.sourceforge.net/ |
| Contribute | |
| Twin Distress is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
Twin Distress is a color-matching arcade puzzle game. A randomly generated pattern of colored blocks covers the play area. The player can click their mouse to connect blocks which have an open path of 2 or fewer turns between them. Clearing all of the blocks will complete the level.
Twin Distress version 1.0 released on December 31st, 2003[2]. A version of Twin Distress was included in OpenSource Game Power Volume 1.
The game has 6 difficulty settings: Kids, Easy, Normal, Hard, Very Hard, and Insane. Twin Distress also features a gravity option, which causes blocks to fall if not supported by a block directly below.