Swarm Simulator
| Swarm Simulator | |
|---|---|
|
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| Genre | Idle game |
| Latest release | 1.1.17 (Announcement) |
| Release date | August 28th, 2024 |
| Platform | Web |
| Developer | Evan Rosson |
| Code license | GPLv3 only[1] |
| Media license | GPLv3 only[1] |
| P. language | CoffeeScript |
| Libraries | AngularJS, generator-angular, swarm-numberformat, others |
| Homepage | https://www.swarmsim.com/ |
| Contribute | |
| Swarm Simulator is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
Swarm Simulator is an idle game for the web browser. You start with a bunch of meat and larvae and will slowly build a terrifyingly giant swarm of countless insects. The game is mostly text-based.
Gameplay[edit]
You will accumulate meat over time. Your swarm eats meat to grow. You can use your resources to progressively hatch more and more powerful insects or buy special upgrades to boost production. As is usual in idle games, you can let the game run in the background, and the numbers still go up. To make significant progress in the game, it can take many real-life days, however, the player tends to not actively play during that time.
Drones collect meat, drones can then be used to create queens which create drones, and queens in turn can be used to build nests to create queens, and the list goes on. To create new units, you also need to spend larvae which are accumulated automatically.
Later in the game, new features get unlocked: War units capture territory which can be spent to purchase expansions to boost larvae production. Nexus can be built to produce energy which can be spend to trigger powerful abilities like spawning a huge number of larvae. Once your swarm has grown very large, mutagen is produced. Mutagen is very powerful and can be used to boost the powers of the entire swarm. But before mutagen can be used, the swarm must ascend to new worlds and start from scratch (but much stronger).
The game also includes achievements which are awarded for reaching milestones in the game. There are upgrades in the game that allow to boost larvae production by collecting achievements.
History[edit]
The very first public release was version 0.1.0 on August 28th, 2014. Version 1.0.0 came out on October 2nd, 2015.[2]