Unciv
| Unciv | |
|---|---|
|
| |
| Genres | 4X, TBS |
| Latest release | 4.21.10 (Announcement) |
| Release date | August 19th, 2026 |
| Platforms | GNU/Linux, Windows, Android, macOS |
| Code license | MPL 2.0[1] |
| Media licenses | CC0, CC BY 3.0/4.0, CC BY-SA 4.0[2] |
| P. language | Kotlin |
| Library | libGDX |
| Homepage | https://yairm210.github.io/Unciv/ |
| Contribute | |
| Unciv is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
| unciv | |
| com.unciv.app | |
| io.github.yairm210.unciv |
Unciv is a 4X turn-based strategy game. Players control the fate of an entire civilization throughout human history. It’s a remake of the proprietary game Sid Meier’s Civilization V and attempts to recreate the game rather faithfully.
The game features 2D graphics and pixel-style hexagon tiles.
It is licensed under MPL 2.0 for source code and a mixture of libre Creative Commons licenses for media files.
Gameplay[edit]
Unciv is a very complex game. This section does not do the depth and complexity of the game justice. This is only a brief introduction.
Players can move units, create settlements, and improve them. The settlements (or towns or cities) have their own needs and will grow if they thrive or wither and die if mismanaged. Units have a large variety of actions at their disposal.
Players can research a large amount of technologies, unlocking new units and powers. Other aspects of the gameplay include happiness, gold, science, culture and religion.
Players will compete to build the best civilization of the world. There are multiple ways to win Unciv, either by culture, conquest, science or diplomacy. The game can be played against the computer or other people.