PrBoom

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PrBoom
PrBoom.png
PrBoom
GenreFPS engine
Latest release2.5.0  (Announcement)
Release dateNovember 9th, 2008
PlatformWindows, GNU/Linux, macOS
DeveloperColin Robert Phipps, Nicolas Kalkhof, Jess Haas, Florian Schulze
Code licenseGPLv2; the official version contained non-free works, which were removed in Debian.
Media licenseGPLv2; the official version contained non-free works, which were removed in Debian. Levels not included, see Freedoom.
P. languageC
LibrarySDL, GLUT
Homepagehttp://prboom.sourceforge.net/
Contribute
PrBoom is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Arch Linux "Crystal" icon.svg AUR: prboom

PrBoom is a derivative of many forks and ports of the Doom source code.

It can be used together with the Freedoom data.

External links[edit]