Adventure games

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Adventure-icon.png

In adventure games the player assumes the role of a character to follow a story, solving quests. Adventure games distinct themselves from other games by being very story-driven. For games which are more driven by deep gameplay mechanics, see Category:Role-playing games.

List of Adventure games[edit]

This is a list of free/libre adventure games:



Game Screenshot Last Release Genres Description
@CameliaGirls Cameliagirls1.png 2011-10-12 Visual novel
@CameliaGirls
Cameliagirls1.png
GenresVisual novel
Latest release0.560
Release dateOctober 12th, 2011
DevelopersStudio TT Petok, Pigux Productions
Code licensesCC-BY-SA[1]
Media licensesCC-BY-SA, CC-BY, PD[1][2][3]
EngineRen'Py
P. languagePython
Homepagehttps://web.archive.org/web/20140523011334/http://pigux.com/cameliagirls/
Contribute
@CameliaGirls is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.


@CameliaGirls (full title: @CameliaGirls: Cewek Cewek Camelia) is a visual novel that follows the life of a transfer student as she begins her new life at the all-girl Camelia Academy. The game is developed using the Ren'Py Visual Novel engine with its code and original content released under the CC-BY-SA license.[4] It also incorporates several third-party multimedia assets under compatible licenses. The script and interface is officially developed in English, Indonesian, and Spanish, and as of now, consists of one Act with about 3600 words.

Alexei: Part IX Alexei-Part-IX-Screenshot.png 2010-06-30 Point-and-click adventure
Alexei: Part IX
Alexei-Part-IX-Screenshot.png
GenresPoint-and-click adventure
Latest release1.2.8
Release dateJune 30, 2010
DevelopersPiga Software
Code licenseGPLv3
Media licenseGPLv3, GFDL
EngineGambas Adventure Engine
P. languageGambas 2.x
LibrariesGTK+, SDL, and the Gambas Runtime Environment.
Homepagehttps://pigalore.miraheze.org/wiki/Alexei:_Part_IX
Contribute
Alexei: Part IX is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Alexei: Part IX is a free software graphical adventure game originally released by Piga Software on May 19, 2009. It is the first Piga Software program to use the Gambas Adventure Engine and is also the first Piga Software game released for GNU/Linux and other POSIX systems.

You take the role of Alexei Volkov, master criminal, who is intent on robbing the house of a cruel and ruthless businessman. After gaining access to the main hall with the help of a disgruntled servant, Alexei must search out the mansion and find out the location of the owner's vault. Once this is accomplished he must escape the mansion.

This game takes heavy inspiration from the Arthur Yahtzee and Rob Blanc trilogies.

A preview release for the next title in the series, Part XIII, is available from the Piga Software website.

Childish Cannoneer Childish-Cannoneer.png 2012-09-15 Artillery and Adventure
Childish Cannoneer
Childish-Cannoneer.png
GenresArtillery and Adventure
Latest releaseSource Release 2  (Announcement)
Release dateSeptember 15th, 2012
DevelopersWhite Island Software, Piga Software
Code licenseGPLv3
Media licenseGPLv3, GFDL
EngineGambas (picture boxes)
P. languageGambas 3.x
LibrariesQt/GTK, SDL, and the Gambas Runtime Environment.
Contribute
Childish Cannoneer is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Childish Cannoneer is the first venture of the "Indie Games" project hosted by White Island Software at the Gambas Forum, and participated in by Piga Software through Graham L. Wilson. The aim of the project is to make computer games to show off the Gambas language, with the eventual hope of inclusion in the Humble Indie Bundle for maximum attention. It is to feature a little boy building a makeshift air cannon from spare parts only to terrorize his older sister, and potentially the whole neighbourhood, while evading the wrath of his father. The majority of the game's multimedia are derived from vector graphics taken from OpenClipart and sound effects taken from SoundBible. Contributions to this project, or the creation of other entities for the Indie Games project, are more then welcome.

Adventure Adventure.png 2017-05-15 Text adventure
Adventure
Adventure.png
Adventure
GenreText adventure
Latest release2.5  (Announcement)
Release dateMay 15th, 2017
PlatformGNU/Linux, DOS, OS/2
DeveloperWilliam Crowther, Don Woods; C port by Jim Gilloghy
Code license 2-Clause BSD License[5]
P. languageC
Homepagehttp://rickadams.org/adventure/
Contribute
Adventure is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Adventure, aka Colossal Cave Adventure or just Colossal Caves[6], is a text-based adventure game written by William Crowther and Don Woods. The game is licensed under the 2-Clause BSD License. It did not originally include any license information except a rights reservation by Don Woods as it predates modern conventions on software licensing, however in 2017 Eric S. Raymond received permission from Woods that the game may be released under that license.[5] This applies to version 2.5, which was first released in 1995.[7] For Raymond's port to modern C, see Open Adventure.

Adventure was the very first[8][9][10] interactive fiction game. In fact adventure games were named after it.[11] A version was included with The UNIX Book of Games by Janice Winsor in 1996.

Dead Justice Dead Justice.jpg 2003-09-22 Adventure, Action
Dead Justice
Dead Justice.jpg
GenreAdventure, Action
Latest releaseprototype  (Announcement)
Release dateSeptember 22th, 2003
PlatformWindows
DeveloperOlli Sorjonen, Sami Sorjonen, Jani Kajala, Toni Aittoniemi
Code licenseBSD
Media licenseGPL
Enginecustom 3D engine
Librarylibjpeg, Lua and zlibd
Homepagehttp://catmother.sourceforge.net/
Contribute
Dead Justice is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Dead Justice is an 3rd person action/adventure game prototype featuring running, shooting and sneaking. The game is made for Windows. The source code and much of the media assets were set free when the game development company Cat Mother closed offices.

Balazar III Balazar iii - 3d 4.jpg 2008-08-30 Adventure
Balazar III
Balazar iii - 3d 4.jpg
GenreAdventure
Latest release0.1  (Announcement)
Release dateAugust 30th, 2008
DeveloperJean-Baptiste Lamy
Code licenseGPLv3
Media licenseGPLv3
P. languagePython
LibrariesOpenGL, Soya (3D client) / SDL, Pygame (2D client)
Homepagehttp://www.lesfleursdunormal.fr/static/informatique/old/balazar_iii/index_en.html
Contribute
Balazar III is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Balazar III is an adventure game with a multiplayer mode written by Jean-Baptiste Lamy. It provide two graphical client, the first in 3D using OpenGL, Soya, the second in 2D using SDL, Pygame. The networking code is shared. It is written in the Python programming language. The latest version of the game is 0.1 released on August 30th, 2008.

The version 0.1 work, but only provide one actor, one monster, and one object.

Hexoshi Hexoshi.png 2018-02-26 Side-scrolling Action-Adventure
Hexoshi
Hexoshi.png
Hexoshi
GenreSide-scrolling Action-Adventure
Latest release0.2  (Announcement)
Release dateFebruary 26th, 2018
DeveloperThe Diligent Circle
Code licenseGPL
Media licensevarious (all libre)
P. languagePython
LibrarySeclusion Game Engine
Homepagehttps://hexoshi.github.io/
Contribute
Hexoshi is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Hexoshi is an action-adventure maze game similar in style to the original Metroid series. The game consists of exploring the world and gathering "artifacts" scattered around, fighting enemies along the way.

Azimuth Azimuth.png 2018-06-25 Top-down shooter, Adventure
Azimuth
Azimuth.png
Azimuth
GenresTop-down shooter, Adventure
Latest release1.0.2  (Announcement)
Release dateJun 25th, 2018
PlatformWindows, GNU/Linux, macOS
DeveloperMatthew D. Steele
Code licenseGPLv3[12]
Media licenseGPLv3[12]
P. languageC
LibrarySDL
Homepagehttps://mdsteele.games/azimuth/
Contribute
Azimuth is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
OpenSUSE Logo.svg openSUSE: azimuth

Azimuth is an action-adventure game, combining 2D top-down shooter action with exploration of a large map. The gameplay involves piloting a freely rotating forwards-thrusting ship through a variety of environments, shooting and dodging the attacks of various enemies, solving environmental puzzles, and the gradual revelation of a science-fiction plot.

Vegan on a Desert Island Voadi.png 2019-03-24 Adventure
Vegan on a Desert Island
Voadi.png
Vegan on a Desert Island
GenreAdventure
Latest release0.3  (Announcement)
Release dateMar 24, 2019
PlatformGNU/Linux, Windows, macOS[13]
Code licenseGPLv3
Media licenseGPLv3, CC-BY-SA-4.0[14]
EngineSolarus
P. languageLua
Homepagehttp://voadi.com/
Contribute
Vegan on a Desert Island is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Vegan on a Desert Island (VOADI) names a top-down adventure game made with Solarus engine developed by an open source community led by Alex Gleason.[14] The game seeks to provide very ironic answer to the question "What might vegans do if stranded on a desert island?". In addition to parody, the project organizer expresses the intention to explore issues such as pollution, wild animal predation, and species discrimination.[15] They organize through a community on Matrix.[16]

So far the project has released only a brief demo.[17]

L'Abbaye des Morts Abbaye.png 2025-06-26 Side-scrolling Adventure
L'Abbaye des Morts
Abbaye.png
L'Abbaye des Morts
GenreSide-scrolling Adventure
Latest release2.0.5  (Announcement)
Release dateJune 26, 2025
PlatformGNU/Linux, Windows, macOS
DeveloperLocomalito
Code licenseGPLv3
Media licenseCC-BY 3.0[18]
P. languageC
LibrarySDL
Contribute
L'Abbaye des Morts is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Flatpak logo.png Flatpak: com.locomalito.abbayedesmorts 
Daemon-phk.svg FreeBSD: abbayedesmorts


L'Abbaye des Morts is a 2D exploration platformer made by Locomalito, released on September 10, 2010.[19] The game was originally written in a proprietary engine, but its code was rewritten and open sourced by MoonWatcher, spawning ports to many platforms such as GNU/Linux, FreeBSD, Wii, ZX Spectrum, C64, PSP, XBox, Nintendo 3DS and Pokitto.[18][19][20]

The game features two sets of graphics to choose from – an oldschool, low color one, and a new, high-color refined set.[21]

Fanwor Fanwor.png 2025-10-11 Adventure, RPG

This page is a stub. Please help LibreGameWiki by expanding it.

Fanwor
Fanwor.png
Fanwor
GenreAdventure, RPG
Latest release1.17
Release dateOctober 11th
PlatformGNU/Linux, Template:Atari
Code licenseGPLv2[22]
Media licenseGPLv2; music: CC0 or CC BY-ND 4.0
EngineSDL
P. languageC
Homepagehttp://fanwor.tuxfamily.org/
Contribute
Fanwor is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Trash LGW.png This article has been marked for deletion by a wiki user for the following reason: The map in this game is almost the same as the map in The Legend of Zelda making the game mostly proprietary.


Fanwor - The Legend of Gemda is an action adventure RPG inspired by the proprietary game The Legend of Zelda. It has originally been written for a 1999 game contest for the Atari console, and later ported to SDL.[23]

Venzone Venzone gameplay.png 2019-12-12 Platform, Adventure
Venzone
Venzone gameplay.png
Venzone gameplay
GenrePlatform, Adventure
Latest release1.0.0.5  (Announcement)
Release dateDecember 16, 2019
PlatformGNU/Linux, Windows, macOS
Code license GPLv3
Media license GPLv3
P. languageHaskell
Homepagehttp://ariis.it/static/articles/venzone/page.html
Contribute
Venzone is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Venzone is an adventure/platformer set in the Carnic Alps. Released in 2019[24], it narrates the story of a looming earthquake.

The game is ASCII based and to be played in a terminal. Both source and assets are released under the GPLv3.[25]

The night wolves attacked the mountain village of Venzone Wolf-Attack-Venzone.png 2023-03-14 Choose-your-own adventure, survival horror
The night wolves attacked the mountain village of Venzone
Wolf-Attack-Venzone.png
GenresChoose-your-own adventure, survival horror
Latest release0.1.0.0  (Announcement)
Release dateMarch 14, 2023
DevelopersFrancesco Ariis
Code licenseGPLv3
Media licenseGPLv3
P. languagesHaskell, HTML
Homepagehttp://ariis.it/static/articles/game-misc/page.html
Contribute
The night wolves attacked the mountain village of Venzone is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

The night wolves attacked the mountain village of Venzone is a survival horror choose-your-own-adventure game created for the August 2021 LibreJam. The player takes up the story of three citizens, a Priest, Child and Farmer, from the village of Venzone, Italy in the year 1609 as it is besieged by supernatural wolves. Two paths for each scenario are given and these determine the fate of one or more of the protagonists. A selection of audio files set the mood. It is available to play through a web browser, or through a native build.

OPMon Opmon-016.png 2022-05-27 RPG
OPMon
Opmon-016.png
battle screen in alpha 0.16
GenreRPG
Latest releasev0.3.0-alpha  (Announcement)
Release dateMay 27th, 2022
PlatformsGNU/Linux Windows macOS[26]
Code licenseGPLv3
Media licenseCC-BY-SA, CC-BY[27]
Enginegodot
P. languageC++
LibrarySFML
Homepagehttps://opmon.milkyroute.net/
Contribute
OPMon is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

OpMon is a Pokémon-like game started in 2016.[28]

Waste's Edge Adonthell0.3.jpg 2018-04-25[29] Adventure
Waste's Edge
Adonthell0.3.jpg
Waste's Edge on Adonthell 0.3
GenreAdventure
Latest release0.3.7
Release dateApril 25, 2018[29]
PlatformsGNU/Linux, FreeBSD, macOS, Windows, Haiku
Code licenseGPL 2.0[30]
Media licenseGPL 2.0[30]
EngineAdonthell
Homepagehttps://adonthell.nongnu.org/download/
Contribute
Waste's Edge is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Openlogo-debianV2.svg Debian: adonthell 
Fedora logo.svg Fedora: adonthell  
Daemon-phk.svg FreeBSD: adonthell 
UbuntuCoF.svg Ubuntu: adonthell


Waste's Edge is an RPG fantasy adventure game using the Adonthell engine.

Wake to Hell WtH.png 2025-07-17 Side-scrolling adventure game
Wake to Hell
WtH.png
Lukifer Dredd in the flesh.
GenreSide-scrolling adventure game
Latest release0.5.0  (Announcement)
Release dateJuly 17rd, 2025
PlatformWindows, GNU/Linux
Developerblitzdoughnuts
Code licenseCC0 + waiver
Media licenseCC0 + waiver
P. languageC
LibrarySDL2
Homepagehttps://ludicrital.neocities.org/waketohell
Contribute
Wake to Hell is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Wake to Hell is an interactive story game, self-proclaimed walking simulator, about a former surgeon, Lukifer Dredd, coming back to the hospital, only to realize something dark had occurred, then attempting to piece together just what happened. Being based on a webcomic, it shares similar themes of mental distress and plot connections. It was also made as a way to practice programming philosophies inspired by Drummyfish.[31]

The game provides builds for Windows and GNU/Linux, utilizing mainly SDL2 for frontend code, but providing use of Raylib and SAF as well, although due to the game's in-development state, they have been left outdated.

Zork Zork photo.jpg 1982 Text, Adventure
Zork
Zork photo.jpg
Zork being played on a Kaypro CP/M computer
GenreText, Adventure
Release date1982
PlatformZ-machine
DeveloperTim Anderson, Marc Blank, Bruce Daniels, Dave Lebling; commercial version: Infocom
Code licenseMIT-0[32]; commercial version: MIT[33]
P. languageMDL; commercial version: ZIL
Contribute
Zork is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Zork, aka Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master, is a text-based adventure game initially written by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling and later published commercially by Infocom for PCs. The game was initially written for PDP-10 mainframe computer in MDL and later, after it proved to be popular, the game was expanded and released commercially. For commercial release the game was rewritten in the Zork Implementation Language (ZIL) which compiled into instructions for Z-machine. This made it possible to port the game to new platforms simply by porting the Z-machine interpreter itself, making the game logic platform independent. Due to its size, the commercial release necessitated splitting the game into three parts.

The source code of the original MIT version was published as a part of the Massachusetts Institute of Technology, Tapes of Tech Square collection in 2020 and released under the MIT No Attribution license in 2022[34]. The source code of the commercial version was released under an MIT license in 2025[33].

Open Adventure OpenAdventure.jpg 2026-03-22 Adventure, Interactive fiction
Open Adventure
OpenAdventure.jpg
GenresAdventure, Interactive fiction
Latest release1.21  (Announcement)
Release dateMarch 22nd, 2026
PlatformsmacOS, GNU/Linux
DeveloperWilliam Crowther, Don Woods, Eric S. Raymond, Jason Ninneman
Code license2-Clause BSD[35]
Media licenseNot applicable
EngineCustom
P. languageC
Homepagehttp://www.catb.org/~esr/open-adventure/
Contribute
Open Adventure is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Open Adventure is a port of Adventure 2.5 to modern C. It is being developed by Eric S. Raymond after Don Woods gave permission for the original to be released under a BSD license.[36] It is meant to maintain the intended gameplay of the original 2.5 (also known as 430-point Adventure) as closely as possible while fixing bugs and modernizing source code, as well as supporting more recent conventions in interactive fiction command syntax.[37]



  1. 1.0 1.1 https://sourceforge.net/p/cameliagirls/code/ci/master/tree/license.txt
  2. https://sourceforge.net/p/cameliagirls/code/ci/master/tree/game/scripts/credits1.txt
  3. https://sourceforge.net/p/cameliagirls/code/ci/master/tree/game/scripts/credits2.txt
  4. @CameliaGirls Official Site (archived 2014-06-26)
  5. 5.0 5.1 http://www.catb.org/~esr/open-adventure/history.html
  6. https://web.archive.org/web/20120516043901/http://archive.gamespy.com/articles/march02/top30/2419/index.shtm
  7. http://rickadams.org/adventure/e_downloads.html
  8. http://rickadams.org/adventure/a_history.html
  9. https://jerz.setonhill.edu/if/canon/Adventure.htm
  10. https://www.ifwiki.org/index.php/Adventure
  11. https://web.archive.org/web/20120510201955/http://www.wurb.com/if/game/1
  12. http://www.solarus-games.org/engine/download
  13. 14.0 14.1 https://gitlab.com/voadi/voadi/blob/master/attributions.txt
  14. http://voadi.com/
  15. https://matrix.to/#/+voadi:matrix.org
  16. https://gitlab.com/voadi/voadi/blob/master/README.md
  17. 18.0 18.1 https://github.com/nevat/abbayedesmorts-gpl
  18. 19.0 19.1 https://locomalito.com/games/abbaye-des-morts
  19. https://talk.pokitto.com/t/game-abbaye-des-morts/1463
  20. https://github.com/nevat/abbayedesmorts-gpl/blob/master/graphics/tiles.png
  21. https://git.tuxfamily.org/fanwor/fanwor.git/tree/readme.txt
  22. http://fanwor.tuxfamily.org/
  23. https://mail.haskell.org/pipermail/haskell-cafe/2019-December/131719.html
  24. https://hub.darcs.net/ffaf/venzone/browse/assets/readme.txt#36
  25. https://opmon-game.ga/
  26. https://github.com/OpMonTeam/OpMon/tree/develop/Resources
  27. https://github.com/OpMonTeam/OpMon
  28. 29.0 29.1 Latest News
  29. 30.0 30.1 GPL-2.0 license
  30. https://ludicrital.neocities.org/waketohell
  31. https://github.com/MITDDC/zork/blob/master/LICENSE.md
  32. 33.0 33.1 https://opensource.microsoft.com/blog/2025/11/20/preserving-code-that-shaped-generations-zork-i-ii-and-iii-go-open-source
  33. https://github.com/MITDDC/zork/commit/fab25e9a2ac7f143845d43acecc326c1683ed71f
  34. https://gitlab.com/esr/open-adventure/-/blob/master/COPYING
  35. http://www.catb.org/~esr/open-adventure/history.html
  36. https://gitlab.com/esr/open-adventure/-/blob/master/notes.adoc